Stake Engine slot games
South Street Gaming
South Street Gaming is where my slot game work lives: Stake Engine slot projects built with a focus on polished presentation, clear feature flow and responsive slot UI.
Dee Hoh · Independent Game Developer & Software Engineer
Building Games From Concept to Reality.
I build interactive HTML5 game experiences, from frontend gameplay and animation to backend services and platform integration. Explore my work across South Street Gaming and Two N Two Studio.
Two studios, one platform
Both brands build for the Stake Engine platform. South Street Gaming focuses on slot games; Two N Two Studio focuses on arcade and other non-slot games.
Stake Engine slot games
South Street Gaming is where my slot game work lives: Stake Engine slot projects built with a focus on polished presentation, clear feature flow and responsive slot UI.
Stake Engine arcade & non-slot games
Two N Two Studio is my arcade and non-slot label: Stake Engine games built around fast interaction, responsive controls and energetic presentation.
Selected work
Case studies covering what each project involved and the parts I built.
A beach-side South Street Gaming slot built for the Stake Engine platform.
A Bangkok street-themed South Street Gaming slot built for the Stake Engine platform.
A Wild West boomtown-themed South Street Gaming slot built for the Stake Engine platform.
A street-fighting themed Two N Two Studio game built for the Stake Engine platform.
A bar-themed Two N Two Studio game built for the Stake Engine platform.
Engineering
The work behind a game spans far more than what is on screen. These are the areas I work in.
HTML5 game clients, responsive layouts and UI state that holds up on any screen.
Mechanics, feature flow and game-state logic structured to be predictable and testable.
Translating math models and outcome data into accurate on-screen results.
Sequencing sprite, skeletal and timeline animation so it stays in step with game state.
Services and REST APIs that support games, tooling and platform integration.
Live client-server communication with reconnection and state recovery in mind.
Connecting game clients to platform services, configuration and launch flows.
Automated checks and scenario replays that catch regressions before players do.
Work with me
Open to full-time roles in game development and software engineering — game client, gameplay and full-stack positions.
Full-time hiring detailsOpen to scoped freelance and contract work: game frontend, gameplay features, animation integration, backend integration, debugging and QA.
Freelance services & processTell me about the team, the game or the problem you are solving.